adaptive music, sound design & audio implementation
and I am moonwave. Welcome to my realm!
I am a Dutch composer, sound designer and audio implementer for video games.
Before I graduated as video game composer and audio engineer, I've worked as a general developer at a mixed-reality focused software company for two years. I have experience working in Unity (C#) and Unreal Engine (Blueprint). This allows me to communicate in a way that bridges the disciplines of audio and game development.
Let me help you...
Tell your story
Shape your world
Evoke emotion
Entice your audience
Convey your message
Make cool stuff!