My main passion and focus in game audio.
This is where my main passion lies: interactive and adaptive audio for video games that react to every move you make, and each attack an enemy boss launches. Enhancing the game experience by making the audio respond to what's happening in-game.
Lively music with personality, adapting to the actions of your player.
Music on Soundcloud
Adaptive Music Showcase
Sound effects to make your game tangible. From ambiences that breathe life into your levels, to impactful battle sounds.
I have experience implementing audio through middleware such as FMOD into game engines like Unity and Unreal Engine.